Particle Shaping with Clusters

In order to simulate life-like, less spherical particles, we've made it easy to implement the multisphere method of creating particle shapes. By defining a series of positions and sizes for a number of spheres, you can create your unique particle shape. When the simulation is run these spheres move, roll, slide, tumble, and act as one particle.

We've provided a few prebuilt shapes for users to implement including peanuts, discs, cubes, and more. Additionally BFA can generate a random cluster shape for you. Do none of those options fit your need? Don't worry, you can define virtually any shape imaginable by hand.

Watch your advanced shapes tumble, roll, interlock, and much more!

Cluster Definition Form